Show us What You're Working On
Page 3 of 4 • Share
Page 3 of 4 • 1, 2, 3, 4
Re: Show us What You're Working On
Yimos wrote:
A modified mauser more or less. For the attachment, we can plan some, but I'll need some concept art, be cause I have no ideas what to do.
If you want , I can try to make some. However , there a few attachments we can make with ingame assets. I don't think we need a custom supressor for such an old gun.
Depends on what you want : Realistic, fallout-ish, maybe a bit of 50 sci-fi type of modifications?
Calderiaän Trader Posts : 104 Join date : 2016-04-30
Re: Show us What You're Working On
Love the mauser, Yimos! This will be really cool to have in the mod!
--------------------------------------------------------------------------------------------------------
I've been having internet problems all day (still am, i think) so I've spent the better part of the day modding.
To begin with, i've been experimenting with grass (if you have a dirty mind like mine, that sounds more inappropriate than it should).
- Spoiler:
Moreover, i've been messing around trying to make the first town in the mod.
Welcome to Rock Springs!
- Spoiler:
Ps: i am also thinking of using this style as a template for the official previews
Re: Show us What You're Working On
Atlas wrote:
Welcome to Rock Springs!
- Spoiler:
Ps: i am also thinking of using this style as a template for the official previews
That's pretty amazing , you know what ? you won , I'm speechless
Calderiaän Trader Posts : 104 Join date : 2016-04-30
Re: Show us What You're Working On
Man you're killing it ! Esp. that first pic of Rock Spring, it's so beautiful, possible to make it a desktop wallpaper ?
PS: I love the template, please use it on the weapon I just made !
- Open me !:
- Full Size:
PS: I love the template, please use it on the weapon I just made !
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
Well who is this talented modeler? welcome to the project Yimos, your skills are much appreciated
P.S
If you want ideas, a pump action is a must as it is a crime that one wasn't included in the base game
P.S
If you want ideas, a pump action is a must as it is a crime that one wasn't included in the base game
Cyratis Raider Posts : 41 Join date : 2016-04-30
Re: Show us What You're Working On
Cyratis wrote:Well who is this talented modeler? welcome to the project Yimos, your skills are much appreciated
P.S
If you want ideas, a pump action is a must as it is a crime that one wasn't included in the base game
Do you mean shotguns ?
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
Sorry for my absence guys, the internet in my area is broken and they're taking their sweet time to fix it. Most of the day i have none and when its working its malfunctioning so i am having a hard time participating in the discussions.
Very cool model Yimos, your work is stunning!
I do think that Cyratis means a shotgun, something like this perhaps?
(Winchester Model 1897)
ps: here is the clear version of the screenshot you wanted for a background
Very cool model Yimos, your work is stunning!
I do think that Cyratis means a shotgun, something like this perhaps?
(Winchester Model 1897)
ps: here is the clear version of the screenshot you wanted for a background
Re: Show us What You're Working On
Thanks Atlas, I'd love to do level design also, if it's possible to join that "team"
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
I don't think anybody will have only one specific task to do , so I can't see why he'd say no ^^
That screen is pretty amazing though even if i'm still wondering why is there a metal shack on a roof ?
That screen is pretty amazing though even if i'm still wondering why is there a metal shack on a roof ?
Calderiaän Trader Posts : 104 Join date : 2016-04-30
Re: Show us What You're Working On
That is what I mean yes
Also, forgot to say it but that first town really does look good....
Also, forgot to say it but that first town really does look good....
Cyratis Raider Posts : 41 Join date : 2016-04-30
Re: Show us What You're Working On
Ok my internet is now working again but its super slow. At least its working and i can get back to work.
Yes Yimos, you can certainly help with level design! Feel free to download the latest version of the mod and mess around with it in the ck, to get the hang of it.
Yes Yimos, you can certainly help with level design! Feel free to download the latest version of the mod and mess around with it in the ck, to get the hang of it.
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
Looks like we have found a new CK master this is pretty good !
Calderiaän Trader Posts : 104 Join date : 2016-04-30
Re: Show us What You're Working On
Calderiaän wrote:Looks like we have found a new CK master this is pretty good !
Thanks ! I'm looking with Atlas to upload it so you can look around the vault
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
Can't wait for it . Btw : Is there anything you want me to work on in terms of concepts ?
I've made a 2077 version of your thompson , though it's a bit Alien-ish .. So i'm not sure if I should upload it
I've made a 2077 version of your thompson , though it's a bit Alien-ish .. So i'm not sure if I should upload it
Calderiaän Trader Posts : 104 Join date : 2016-04-30
Re: Show us What You're Working On
I guess you can draw a shotgun otherwise I have no idea
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
Just gave the vault a try Yimos. Absolutely great work dude! Is this your first time making an interior?
Some constructive criticism
Overall this was awesome, you're definitely very talented at level design!
Some constructive criticism
- Spoiler:
1: The player can't interact with some items, i'd suggest finding the versions of these items that are interactive.
this mattress and magazine
this pistol and uniforms
2: You should never place enemies at an entrance area after a loading door. This is because people may leave their pc's or something. Its like a rule of level design.
i was attacked as soon as i descended to the 2nd level of the vault.
Overall this was awesome, you're definitely very talented at level design!
Re: Show us What You're Working On
Yes Atlas, it's my first interior and first time with ck. I'm going to take everything in count and work on those little errors
edit: I was kind of lazy to make all the navmesh for the 2nd floor that's why there are npcs there ^^
edit: I was kind of lazy to make all the navmesh for the 2nd floor that's why there are npcs there ^^
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
Ok, so i've spent most of the day experimenting with how to make the mountains and valleys of the northern part of the map look.
I decided that the map will be made up from 3 climates (desert, steppe, mountains with green fields) instead of 4. This is both in order to speed up things and because it makes sense geographically.
Most of the inspiration about the mountains and fields came from these photos:
And that's how it actually looks ingame
I'd like to hear your opinions because if it looks ok as it is, i am gonna go ahead and generate this look for the 2 northern quadrants of the map.
I decided that the map will be made up from 3 climates (desert, steppe, mountains with green fields) instead of 4. This is both in order to speed up things and because it makes sense geographically.
Most of the inspiration about the mountains and fields came from these photos:
- Spoiler:
And that's how it actually looks ingame
- Spoiler:
I'd like to hear your opinions because if it looks ok as it is, i am gonna go ahead and generate this look for the 2 northern quadrants of the map.
Re: Show us What You're Working On
Lol I missread and thought the first 2 pics were actual in game screenshot. Otherwise it looks awesome as it is ! You have my yes
Yimos Raider Posts : 28 Join date : 2016-05-20
Re: Show us What You're Working On
I wish that were true Yimos! I tried really hard to make a mountain texture out of these photographs but no matter what i did it wouldn't show up looking good in-game.
Re: Show us What You're Working On
I must say, we're not Bethesda, with a 100 of employee, we might not achieve everything the way we want it to be. Even if we have to push ourselves to give the best, it's still awesome
Yimos Raider Posts : 28 Join date : 2016-05-20
Page 3 of 4 • 1, 2, 3, 4
Page 3 of 4
Permissions in this forum:
You cannot reply to topics in this forum
|
|